@Canageek@cybre.space @CarlCravens Yeah, this.

Fuck your frustration, I'm here to have fun. Gameplay is /not/ about frustration, that's merely a means to fun at times.

Tunic has a setting to turn off stamina restrictions in its accessibility menu, for instance. Is it for everyone? Of course not. But it makes the game /more fun for us/ (sometimes), because I want to worry about dodging attacks, not stamina management.

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@Canageek@cybre.space @CarlCravens Also like, take rhythm games. They're not about frustration at all. They're about practice, and about /flow/. About getting a little bit better on every attempt.

That doesn't make them easy. But "hard" and "frustrating" aren't the same thing.

Frustration is not the point. I'm not interested in "just gitting gud".

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