@Canageek@cybre.space @CarlCravens Yeah, this.

Fuck your frustration, I'm here to have fun. Gameplay is /not/ about frustration, that's merely a means to fun at times.

Tunic has a setting to turn off stamina restrictions in its accessibility menu, for instance. Is it for everyone? Of course not. But it makes the game /more fun for us/ (sometimes), because I want to worry about dodging attacks, not stamina management.

@IceWolf @Canageek @CarlCravens

I suppose the lesson there is that granular assist modes, like the ones in Celeste, go a long way toward more people enjoying a game without having to significantly alter default experience.

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@Nezchan @Canageek@cybre.space @CarlCravens Yeah, definitely! More games should do that.

I think my point is a bit broader, as well: just because a game is something for YOU doesn't mean it's that for everyone, and forcing your type of experience on everyone else because "that's just how the game is, get over it" is a bit shitty.

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