@Temmie19 ...browser method?
The issue isn't with the store, the issue is it's signed with a certificate that expires in a week. Maybe it's different if you're not doing "Xcode build onto device", though.
@IceWolf Yeah! It's kind of an exploit, but also kind of an intended feature where you can actually use the browser to initiate an IPA file installation. It's technically a debug feature that hasn't been removed for years
@IceWolf (I maybe used to use it to pirate games)
@Temmie19 Neato! But how do you MAKE that IPA file in a way that it's signed for medium/longterm?
@Temmie19 Like, game IPAs from the app store, those're already signed for long-term (probably just don't have an expiration date).
@IceWolf Hm. You're right. This is more of an issue than I thought because the program I was using doesn't mention until the very end that the apps do only have a week to be used with a free account. Welp, I did want to eventually put things on the App Store anyways
@Temmie19 @IceWolf there are 3 ways to sideload:
- free account (needs weekly resign, can only be installed on your own devices, delivered via USB or local wifi sync) (see also altstore which automates this)
- developer account ($99/year, needs yearly resign, can be installed on a limited number of other people's devices but only if you know their UDIDs, can be installed from web)
- enterprise account (very expensive, can install on any device from web but if you publicly share the link they revoke your cert, breaking the app for everyone (and you lose the money you spent))
@Temmie19 @IceWolf there are third party app stores like jailbreaks.app (probably legit) and appvalley/appcake/etc (not legit, probably include malware) that use enterprise accounts they buy from other companies that already have them (bypassing Apple's verification process) but they get revoked frequently.
@IceWolf This isn't an issue as I'm not going to be using the Apple app store to install said apps. I'll be using a browser method that gets around that.